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@@ -1,188 +0,0 @@
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-use crate::{pool::Event, Error};
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-use futures::Future;
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-use futures_util::{SinkExt, StreamExt};
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-use nostr_rs_types::{Request, Response};
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-use std::{
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- pin::Pin,
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- sync::{
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- atomic::{AtomicBool, Ordering::Relaxed},
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- Arc,
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- },
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-};
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-use tokio::{
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- sync::mpsc,
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- task::JoinHandle,
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- time::{sleep, timeout, Duration},
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-};
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-use tokio_tungstenite::{connect_async, tungstenite::Message};
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-use url::Url;
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-
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-/// Relayer object
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-#[derive(Debug)]
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-pub struct Relayer {
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- /// URL of the relayer
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- pub url: Url,
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- /// Sender to the relayer. This can be used to send a Requests to this
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- /// relayer
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- pub send_to_socket: mpsc::Sender<Request>,
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-
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- worker: JoinHandle<()>,
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-
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- is_connected: Arc<AtomicBool>,
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-}
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-
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-const NO_ACTIVITY_TIMEOUT_SECS: u64 = 120;
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-
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-impl Drop for Relayer {
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- fn drop(&mut self) {
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- self.worker.abort()
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- }
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-}
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-
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-impl Relayer {
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- /// Creates a new relayer
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- pub fn new<F>(
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- broadcast_to_listeners: mpsc::Sender<(Event, Url)>,
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- url: Url,
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- on_connection: Option<F>,
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- ) -> Self
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- where
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- F: (Fn(&Url, mpsc::Sender<Request>) -> Pin<Box<dyn Future<Output = ()> + Send>>)
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- + Send
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- + Sync
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- + 'static,
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- {
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- let (sender_to_socket, send_to_socket) = mpsc::channel(100_000);
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- let is_connected = Arc::new(AtomicBool::new(false));
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- let worker = Self::spawn_background_client(
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- broadcast_to_listeners,
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- sender_to_socket.clone(),
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- send_to_socket,
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- url.clone(),
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- is_connected.clone(),
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- on_connection,
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- );
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-
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- Self {
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- url,
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- is_connected,
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- send_to_socket: sender_to_socket,
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- worker,
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- }
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- }
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-
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- fn spawn_background_client<F>(
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- broadcast_to_listeners: mpsc::Sender<(Event, Url)>,
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- sender_to_socket: mpsc::Sender<Request>,
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- mut send_to_socket: mpsc::Receiver<Request>,
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- url: Url,
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- is_connected: Arc<AtomicBool>,
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- on_connection: Option<F>,
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- ) -> JoinHandle<()>
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- where
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- F: (Fn(&Url, mpsc::Sender<Request>) -> Pin<Box<dyn Future<Output = ()> + Send>>)
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- + Send
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- + Sync
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- + 'static,
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- {
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- is_connected.store(false, Relaxed);
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-
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- tokio::spawn(async move {
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- let mut connection_attempts = 0;
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-
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- loop {
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- log::warn!("{}: Connect attempt {}", url, connection_attempts);
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- connection_attempts += 1;
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- let mut socket = match connect_async(url.clone()).await {
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- Ok(x) => x.0,
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- Err(err) => {
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- log::warn!("{}: Failed to connect: {}", url, err);
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- sleep(Duration::from_secs(5)).await;
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- continue;
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- }
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- };
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-
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- log::info!("Connected to {}", url);
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- connection_attempts = 0;
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-
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- if let Some(on_connection) = &on_connection {
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- on_connection(&url, sender_to_socket.clone()).await;
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- }
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-
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- loop {
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- tokio::select! {
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- Some(msg) = send_to_socket.recv() => {
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- if let Ok(json) = serde_json::to_string(&msg) {
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- log::info!("{}: Sending {}", url, json);
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- if let Err(x) = socket.send(Message::Text(json)).await {
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- log::error!("{} : Reconnecting due {}", url, x);
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- break;
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- }
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- }
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- }
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- msg = timeout(Duration::from_secs(NO_ACTIVITY_TIMEOUT_SECS), socket.next()) => {
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- let msg = if let Ok(Some(Ok(msg))) = msg {
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- is_connected.store(true, Relaxed);
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- match msg {
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- Message::Text(text) => text,
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- Message::Ping(msg) => {
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- if let Err(x) = socket.send(Message::Pong(msg)).await {
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- log::error!("{} : Reconnecting due error at sending Pong: {:?}", url, x);
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- break;
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- }
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- continue;
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- },
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- msg => {
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- log::error!("Unexpected {:?}", msg);
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- continue;
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- }
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- }
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- } else {
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- log::error!("{} Reconnecting client due of empty recv: {:?}", url, msg);
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- break;
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- };
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-
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- if msg.is_empty() {
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- continue;
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- }
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-
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- log::info!("New message: {}", msg);
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-
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-
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- let msg: Result<Response, _> = serde_json::from_str(&msg);
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-
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- if let Ok(msg) = msg {
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- if let Err(error) = broadcast_to_listeners.try_send((Event::Response(msg.into()), url.clone())) {
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- log::error!("{}: Reconnecting client because of {}", url, error);
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- break;
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- }
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- }
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- }
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- else => {
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- log::warn!("{}: else", url);
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- break;
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- }
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- }
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- }
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-
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- is_connected.store(false, Relaxed);
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- // Throttle down to not spam the server with reconnections
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- sleep(Duration::from_millis(500)).await;
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- }
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- })
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- }
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-
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- /// Checks if the relayer is connected. It is guaranteed that the relayer is
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- /// connected if this method returns true.
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- pub fn is_connected(&self) -> bool {
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- self.is_connected.load(Relaxed)
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- }
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-
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- /// Sends a requests to this relayer
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- pub async fn send(&self, request: Request) -> Result<(), Error> {
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- self.send_to_socket
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- .send(request)
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- .await
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- .map_err(|e| Error::Sync(Box::new(e)))
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- }
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-}
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